![]() Exiting GPU process due to errors during initialization gl::init::InitializeStaticGLBindingsOneOff failed Failed to load /mnt/Windows/SteamLibrary/steamapps/common/GarrysMod/bin/linu圆4/swiftshader/libGLESv2.so: /mnt/Windows/SteamLibrary/steamapps/common/GarrysMod/bin/linu圆4/swiftshader/libGLESv2. Activated seccomp-bpf sandbox for process type: gpu-process. I usually play gmod in a bordered window in 1080p. Gmod put me in the dev branch too without doing anything for it. On top of that, OP can still play with users playing on 32 bit. The display compositor is frequently crashing. For it you need to go under your steam library right click on gmod>settings>beta select 64 bit chromium + 64bit binaries I hope that will help : d. When I run the base game with no betas that works fine, however when I enable the x86-64 - Chromium + 64-bit binaries beta branch it doesn't work. My window is about twice as big as it should be which is annoying, and for some reason it thinks my native resolution is half what is really is. I had no idea what it was and now it keeps crashing my game befor I can even do anything. I see the main menu and then poof, Gmod freezes. Going out of the dev branch does not work for me unfortunatly, and so does reinstalling the game. Game process removed: AppID 4000 "/home/entityinarray/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=4000 - '/mnt/Windows/SteamLibrary/steamapps/common/GarrysMod/hl2.
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